Coding along with a live project based on
MarI/O I became adept at Lua scripting and the basics of AI code regarding evolution, generations, species, genomes, neural networks, and other intricacies. This allowed me to gain knowledge of AI coding applications and
LuigI/O featured a self-learning AI to beat the original Super Mario Bros while tracking progress. Using
LuigI/O, I heavily modified their V2 release adding features specific to my own learning progression. In their final release (V3), I was impressed to see that they had recognized and revised some of the items I had resolved.

LuigI/O Running World 1-1

LuigI/O Completing World 1-1

LuigI/O Running World 4-4

LuigI/O Running World 4-4 with maximum details shown

Lua cull switcher modification

Lua infinite re-run modification

Lua log function modification